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Strange Attractors

Seeded Thomas's Attractor in 3D ASCII

This ASCII field simulates Thomas's strange attractor, seeded for repeatable structure and nudged by procedural perturbations. Tweak the density and wobble intensity to explore different flows of the same chaotic system.

Seed

Each seed deterministically generates a new initial point cloud.

Higher densities emphasize the attractor's folded trails.

Modulates time-based wobble while staying within the seeded flow.

Attractor Model

Thomas system: x' = sin(y) − bx, y' = sin(z) − by, z' = sin(x) − bz with b = 0.208186.

Rendering pipeline: seeded integration → procedural perturbation → 3D rotation → ASCII depth shading.