Strange Attractors
Seeded Thomas's Attractor in 3D ASCII
This ASCII field simulates Thomas's strange attractor, seeded for repeatable structure and nudged by procedural perturbations. Tweak the density and wobble intensity to explore different flows of the same chaotic system.
Seed
Each seed deterministically generates a new initial point cloud.
Higher densities emphasize the attractor's folded trails.
Modulates time-based wobble while staying within the seeded flow.
Attractor Model
Thomas system: x' = sin(y) − bx, y' = sin(z) − by, z' = sin(x) − bz with b = 0.208186.
Rendering pipeline: seeded integration → procedural perturbation → 3D rotation → ASCII depth shading.